Developing for the Apple iPhone using Flash

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Developing for the Apple iPhone using Flash

Mesajde vamapaull » Lun Oct 05, 2009 9:21 pm

How it all works

We enabled this by using the Low Level Virtual Machine (LLVM) compiler infrastructure. LLVM is a modular, flexible compiler system that is used widely in a variety of projects. The key reason we choose LLVM is its flexibility and applicability to iPhone development.

We created a new compiler front end that allowed LLVM to understand ActionScript 3 and used its existing ARM back end to output native ARM assembly code. We call this Ahead of Time (AOT) compilation—in contrast to the way Adobe Flash Player and Adobe AIR function on the desktop using Just in Time (JIT) compilation. Since we are able to compile ActionScript to ARM ahead of time, the application gets all the performance benefits that the JIT would offer and the license compliance of not requiring a runtime in the final application.

By doing the compilation step, we allow developers to create applications using their Flash skills and their knowledge of ActionScript 3. In the process, we also expose the APIs that developers are familiar with so they can not only use the ActionScript language but follow the customary app-building model. When you build your application for the iPhone, there is no interpreted code and no runtime in your final binary. Your application is truly a native iPhone app.

http://www.adobe.com/devnet/logged_in/a ... phone.html
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vamapaull
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Re: Developing for the Apple iPhone using Flash

Mesajde c.horias3 » Lun Oct 05, 2009 9:51 pm

Ce tare! Asta nu poate decat sa ne bucure!
http://blog.flashdesign-store.com

If you Want to fly like a butterfly don't worry like a coconut
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Re: Developing for the Apple iPhone using Flash

Mesajde Resurrected » Mar Oct 06, 2009 9:35 am

thinking AS
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Re: Developing for the Apple iPhone using Flash

Mesajde Barna Biro » Mar Oct 06, 2009 12:53 pm

Sunt curios daca o sa aibe suport si pentru Flex sau iara fac schmea X si o intind jumat de an.
Imagine
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Re: Developing for the Apple iPhone using Flash

Mesajde vamapaull » Mie Oct 07, 2009 6:45 pm

Suport pt Flex nu o sa apara asa curand.
Am urmarit cateva conferinte de la MAX si cam asta au spus...
In schimb poti lucra in Flex si poti compila in Flash mult mai usor ;)
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